![]() They all felt unique in their own right, yet never overplayed. There are simply too many new game elements to adequately cover in one review, but needless to say, I loved them all. And I have never said this before in any Mario game but I love the ghost houses. When I get bored, I roam around the open-world-esque prairie levels or the beach levels. The touch-dojo levels and casino stages are some of my favorite in the game. Let me rapid-fire list some off: there are the double cherries, the shadow levels, the Mario Kart dash levels, the Goomba suit, Plessie the lovable waving dinosaur, and that is only a few. Now that the game has hit the shelves, this claim is almost comical-the game may have the most unique aspects of any Mario game to date. The main argument was that the game, with the exception of the cat-suit, seemed to bring nothing new to the table. When the game made its debut at last year’s E3, it received some lukewarm welcomes. However, if it is any indicator, eBay auctions for the free Club Nintendo SM3DW soundtrack are going for the upwards of $210. Though I would like to point out one of my favorite songs, I can’t. Also, as I noted in earlier reviews, Nintendo’s attention to detail regarding the sound is remarkable-simply diving underwater changes the entire feel of any song. The songs are infectious and vibrant, featuring at times heavy jazz elements. Super Mario 3D World utilizes an orchestra for all of the levels, much like they did for the Galaxy series. While this is a trend that seems to just be picking up steam with other developers, Nintendo (and especially Mario) have been touting this for decades. The soundtracks for videogames are getting ever more complex and integral to the heart of the software. It is clear that Nintendo aimed and surpassed their high standard of quality seen through their first party titles.įinally, the music. Many articles have come out discussing Nintendo’s difficult transition from standard to high definition gaming, however the end result refuses to show it. Though HD has been used through the industry for more than 5 years, it seems to take new form coupled with Nintendo’s famous art-style.įurther, the game plays fluidly from every aspect-transitioning from menus to gameplay to off-screen play is easy, enjoyable, and done at an astonishing 60 FPS (for a more in-depth look at this, check out Digital Foundry’s love-letter to the game). The sunsets and the water effects had me gawking. For instance, I had to stop and just stare at the beautiful particle effects, ambiance, and Puffprod Peaks (World 2 – Stage 2). Additionally, the stages themselves are beautiful-really beautiful. Mario and the gang has made the transition beautifully, with the character models’ evolution seeming like a very natural progression. U, this is truly the first game showing the HD possibilities of Nintendo’s next-gen. Though the Wii U had already seen its first HD Mario game with New Super Mario Bros. While the story is bare-bones at best, Nintendo’s EAD Tokyo studio (renowned for crafting the best Mario games to date) really pulled out all the stops on Super Mario 3D World. It seems that the “3D” series is very quickly nearing the minimalist approach that the “New” series utilizes. ![]() They have even ditched the postcards that Super Mario 3D Land used to give small story installments through the game. The story rattles off in the tried-and-true Mario formula without a hitch, and while there is little to complain about, there is also very little to commend. After entering this new Sprixie Kingdom, the task is simple: rescue the 7 Sprixie princesses and save the kingdom from Bowser’s tyranny. The game begins with Bowser popping out of the newfound clear warp pipe to capture the green Sprixie princess, conveniently ignoring Princess Peach because of reasons for the sake of the story. Accordingly, the game’s story is perched between the minimalist approach of the “New Super Mario Bros” series and the slightly more story-heavy 3D open-world series ( Super Mario 64, Super Mario Sunshine, and arguably Super Mario Galaxy). Super Mario 3D World is the second of the brand new “3D” series, following the acclaimed Super Mario 3D Land on the 3DS. It’s getting more and more difficult to place Mario games in their respective series. With such a heavy burden resting on the back of Nintendo EAD Tokyo, can they provide the goods? In the face of the Wii U’s dwindling sales, this may be the stark difference between doom and gloom of the Virtual Console and the fairy-tale rebound of the 3DS. With nearly perfect scores across the board, the message was clear: the next-gen is here, and the Wii U has the best game. In the wake of the next-gen launch season, Super Mario 3D Worldmade its arrival.
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